What is the .Net Framework?
In this learning activity you'll discover what the .NET Framework is, what problems it solves, and how it came to be.
An Algorithm for Converting a Decimal Number to a Binary Number
By Kevin Ritzman
In this learning activity you'll examine a systematic method for converting a decimal number (base 10) into a binary number (base 2).
Object or Class?
By Jay Stulo
In this learning activity, you'll watch an animated explanation of the terms class and object as used by computer programmers, and then contrast the differences.
An Algorithm for Converting a Binary Number to a Decimal Number
In this learning activity you'll examine two methods for converting a binary number to a decimal number.
Strings in the .NET Framework
By Brett Sheleski
In this activity, we will explain the string datatype in the .net framework and cover the peculiarities of a reference type that appears to behave like value type.
An Overview of the Raspberry Pi
By Joseph Wetzel
In this learning activity you'll discover what the Raspberry Pi is, how it's used, and some projects you can do at home.
How to Evaluate a Problem Statement using MEA and IPO Techniques
By Matthew Green
In this learning activity you'll discover how to evaluate a problem statement using both the MEA and the IP Techniques.
What is an Algorithm?
In this learning activity, we’ll learn what an algorithm is.
Programming in C++ Using Constants
By Ryan Appel
In this learning activity you'll discover the const keyword and it’s uses in C++.
An interactive html page that allows the user to manipulate a Cardioid-like shape generated by lines.
Value Types and Reference Types in the .Net Framework
In this learning activity you'll discover the functional differences between value and reference types within the .Net framework.
Parameters and Arguments
In this learning activity, you’ll discover the difference between a parameter and an argument.
Async and Await
In this learning activity, we’ll explore how async and await is used in mobile programming to allow multiple tasks to happen at once.
Attributes of a Class: Fields and Properties
In this learning activity you'll discover how C#, attributes provide a way of associating data with an object in two forms - Fields and Properties.
CRUD Applications - Create Retrieve Update Delete
In this learning activity you'll discover what C.R.U.D. applications are and how they're used in everyday life.
Subtracting Binary Numbers by Adding the 2's Complement
In this learning activity you'll solve three binary subtraction problems using the 2's complement method.
Debugging: What is It?
Learn more about debugging including: what it is, why we use it, and what it looks like in action.
In this learning activity we will discuss breakpoints: what they are and how to use them.
Pointers In C++
In this learning activity you'll be introduced to programming pointers compatible with both the C and C++ languages.
In this learning activity, we’ll explore what RESTful services are, how they interact with clients and servers, and finally, understand how it works within an HTTP framework.
The CLR: Overview of the Common Language Runtime
In this learning activity, you’ll explore the Common Language Runtime, or CLR.
By Rose Guthrie, Donna Gehl
Explore the AngularJS framework, learn how it’s used to architect, and organize code when building web applications.
Visual Logic Basic Programming: Using Flow Charts
By Jason Vosters
In this learning activity you'll understand what flow charts are and how they're used to create computer programs.
Instantiation: Constructing an Object
In this learning activity you'll discover how constructors in the C# programming language are used to instantiate objects.